* Each floor has a good chance to spawn either an Enchanter or a special gold treasure chest. * Major bosses from throughout the game can very rarely show up in the dungeon and drop significant loot if you take them down. These areas are larger than most dungeon floors and contain extra loot to be found. Eventually Outdoor areas from Act 2 and Act 3 will be included. For now only the Temple Steppes and the Frosted Hills (and 2 variants of each) are included. * Even outdoor floors with newly designed entrances and exits can be found. These include the normal floors and monsters like you would find from the Mapworks, but a number of floors can be populated by any monster in the game. * 26 Different floors to encounter, all randomly chosen as you run through the dungeon. If it gets too hard, you can return to town and re-enter the portal to the Eternal Realm and the whole dungeon will be different. * An infinite dungeon that starts at your level and increases in difficulty as you descend. This Mod introduces a new endless dungeon, The Eternal Realm, that can be accessed from any town in the game and from the Mapworks.
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